The Queen's Domain bestiary holds 188 entries, listed in order and grouped by area, and an entry only appears after you have killed that enemy once. Each entry shows its image, its core stats and its weakness to the three damage types, rated Weak, Normal or Resist. That weakness table is what drives combat, because every enemy is weak, neutral or resistant to all three types, and swapping weapons is part of the fight.

How the bestiary fills

Kill the enemy once and the entry is recorded. There is no separate "scan" or "collect" step, so ordinary play fills most of the book as you clear areas, and the rest has to be hunted down on purpose.

The opening walkthrough shows the areas you clear in order.

The 188 Queen's Domain bestiary entries by area

EntriesArea

1-15

Isle of Neasied

16-35

Obmuer Temple

36-56

Tower of Knowledge

57-77

Deimpo Mausoleum

78-100

Ancient World

101-124

Siraatsu Castle

125-155

Assorted dungeons and Verdant Hollow

156-171

Rotting Cavern

172-181

Record of Sin

182-188

Petrified Garden

Reading the weakness table

Each entry lists Slash, Pierce and Impact. Poenir, the Rotten Wings of Despair, has 2,500 EXP, 940 LP, 50 attack and is Normal against all three. Duenir, the Depraved Horns of Agony, has 3,500 EXP, 2,300 LP, 44 attack and is also Normal against all three. The Noble Sentinel is Normal, Resist, Weak, so an Impact weapon cuts it fastest. The Bound Spiker is Weak, Normal, Resist. The Metallic Pus Bag is Resist, Resist, Resist, which is why it takes so long no matter what you swing.

Skeletons are weak to Impact, so the Wooden Club is the right answer for them, including the Shrine Guardian.

The best weapons guide matches damage types to what you are fighting.

The entries that need an action

Most of the rare entries only show up when you do something specific, or when you arrive from the right direction:

EntryHow it appears
MimicNear the base of the central tower on Neasied, disguised as a chest, so hit it
Grave GuardianIn the cemetery beside Deimpo Mausoleum, a small stone structure with a skeleton inside, where a lever behind it opens a hidden staircase
Mossy GolemOn the cliff overlooking the starting beach, among the buried Chilopoda, so kill the Chilopoda and strike the stone
White Tree GuardianNeeds all five Trident Keys, and waits behind a bush on the path to the Deimpo Mausoleum front entrance
Forgotten SentinelOn the bridge to the Duck Merchant's shop on the island east of the shop
Rotten Thorny GapeBehind a hidden wall at the far back of the Royal Orbewa Guard arena
Flesh GargoyleOn the pointed rock wrapped in cloth above Erma
Treacherous Sea PrinceAfter you deliver every Orbewa Egg to Erma, leave the area for a while and come back
Iron Star LizardOn the candlelit platform halfway up the tower's open shaft
Docile GargoyleOutside the tower near the wing portal, drops the Distinguished Monocle once you make it hostile
Bones of Archivist InhaBehind the hidden wall on the ledge above the trapdoor stairs
Brass Drilling UnitUnder the giant bell at the top of the tower, reached with the Flying Mushroom Fossil
Wandering StalkerInvisible, directly beneath the injured knights near the supply chest
Ujji's Reanimated CorpseAppears after you beat the Mausoleum boss and take the Supply Chest Key back to the knights' camp
Noble SentinelOn the roof of the Mausoleum
Bound SpikerIn the Spider Caves, riding the moving stone column down
Wodaso's Temple KeeperNeeds the Strange Stone Block thrown at the three buttons
Metallic Pus BagIn the runoff pipes before the Mask of Second Sight room
Bone MachineIn the green stained-glass area, reached through the broken window with the Flying Mushroom Fossil
Raging Star LizardBeside the large metal bridge to Siraatsu Castle
King UpobnaOn the walls of the upper fish pond, not the lower one
Strange ExplorerAfter all ten Data Modules are delivered to the scientist, then leaving or resting before you return
Arch SepiicanisIn the underground lab of the signal-tower island
Furtive NautigallusOn the cliff near the robot scrap and the save crystal
Aureate Ratty BugOn the cliffs above the Ancient World entrance
Albino BookbugIn the storage room near the hall with the large dining table and bar, hinted at by a note behind the bar
Gilded Pus BagBehind a hidden wall in the second-floor bedroom hallway
Cosmic BonesIn the lower mechanical processing vault, dropping one way into the oil-and-water chamber and flying to the empty platform on the right
Stygian BarnacleAt the top of the Tower of Sin
Obsidian GolemIn the blood-water section of the Forgotten Dungeon
Sparkle BugLocked in a cell
Scarlet MimicBelow the broken floor of the Occultist room
Black Skeletal Witch HusipoIn the main Forgotten Dungeon, where it summons Cursed Skulls
Blood Angel Lords Yuumed and WoyekiBehind the big red door
Ghost CoelacanthA glowing bright blue fish in the big Verdant Hollow lake
Huge Rotting BatIn Jigeki's Temple
Dragon Lord Usunha and Malachite Dragon WujomiodBehind the massive door ringed by eight green torches
Vespula UngulacritaNear the collapsed bridge
Depraved Mass of Charred FleshIn the sewer dungeon
Jejano the ForgottenOpened by hitting the bell beside the cliffside doorframe
The Rotting EyeBehind a hidden wall in the sewer drainage pipes
Gigantic SerfBaited by wading into the rotting water
Blood Angel Berserker, Sentinel, Warden, Templar and the Ritual Blood ChromobulaAll from the Blood Ritual Gauntlet
Irdunuub, Priestess of JigekiBehind the locked door in Jigeki's Temple, which needs all three Jigeki Key parts
Eye of Silver, Beryl Chromobula and TauropodDo not spawn at all until the Herald of Okbujo is activated or defeated
Raw GlaucusionIn the Tower of Sin basement, left tunnel, behind a hidden wall just left of the glowing blue plant roots
Living Stone Skeleton, Living Stone Chilopodia, Living Stone Homopiscium, Living Stone Spider, Living Stone Crawler and the rare Epha MimicOnly become active after you defeat Lost King Ojjama and place all five Trident pieces in their colour-matched slots

The hidden locations guide has the secret chambers themselves.

The bestiary quest

Knowledge Keeper Wourha's quest, A Lifetime's Work, asks for a complete bestiary, and only about three percent of players finish it. It is the hardest quest in the game, because the last entries are the rare enemies that only appear once you wake the Petrified Garden, place the Trident pieces or open the late-game doors. If the book fills with entries out of order, you are exploring an area too early.

The Memento Mirror guide covers Wourha's quest line.