Queen's Domain weapons include 50+ melee types and 20+ throwing types, and each one reaches your inventory in one of four ways: a chest or pickup in a region, Umbada's Trading Outpost, a key-stone vault that holds the rusted weapons, or an evolution of a weapon you already own. The in-game weapon list holds 77 main weapon slots. Below is every named weapon with its damage type, its Power where that is known, and the exact spot it comes from.

Which weapon should I carry right now?

Damage type beats raw Power. Skeletons take Impact damage and shrug off swords, while plant and bug enemies fold to Slash, so the practical setup is one Impact weapon plus one Slash or Pierce weapon, swapped per enemy. If you want the specific loadout for each stage of the island, read the best weapons by stage. If you are still on the starting beach, the four early weapons and where to find them come first.

Queen's Domain weapons: the melee list and where to find them

WeaponDamagePowerWhere to get it
Rusted Short SwordSlash7Handed to you by Commander Ekonta at the starting campfire
Rusted SpearPierce5, fastBroken tower past the Knight's Encampment crystal monument
Wooden ClubImpact, slownot listedChest in the underground dungeon on the Isle of Neasied
Pandora BladeSlash5Hidden wall in the crypt room that holds the Endu Shrine Gate Key
Holy Sword EnduSlashnot listedPedestal in the Endu Shrine, after the Shrine Guardian
Azure TorchAzure Flamenot listedGargoyle statue at the Tower of Knowledge entrance
TridentPierce8Statue outside Obmuer Temple
Splash HammerImpact, slownot listedChest in Obmuer Temple
Engraved HalberdPierce and Slash11Chest behind the three-key gate in Obmuer Temple
Diamond BladeSlash and Impact16, slowUmbada, 25 Ancient Coins, after Dagoom
Spiked BucklerImpact and Piercenot listedUmbada, 33 Ancient Coins, after Dagoom
CestusMixednot listedUmbada, 20 Ancient Coins
Hand AxeMixednot listedUmbada, 20 Ancient Coins
Morning StarMixednot listedUmbada, 20 Ancient Coins
Silver NeedleMixednot listedUmbada, 20 Ancient Coins
Occult WarhammerImpactnot listedUmbada, 30 Ancient Coins, Golden Duck stock
Vampiric ScimitarSlashnot listedUmbada, 42 Ancient Coins, Golden Duck stock
Occult SpearPiercenot listedChest in the Tower of Knowledge
Wind RapierPiercenot listedChest in the Tower of Knowledge
Skull RodImpactnot listedChest at the top of the Tower of Knowledge, after the Necronomicon
Rusted GreatswordSlashnot listedBlood vault in the Tower of Knowledge basement, needs the Blood Key Stone
Rusted Great Morning StarImpactnot listedVelvet vault on the Isle of Neasied
Rusted Leaf BladeSlashnot listedJade vault in Deimpo Mausoleum, down the giant stairwell
Blood MoonImpactnot listedChest in Deimpo Mausoleum
Grave ReaperSlashnot listedChest in Deimpo Mausoleum
Melting MoonPierce, poisonnot listedCarried by a purple skeleton in Deimpo Mausoleum
Shock RifleElectric shotsnot listedLab under the overgrown-eyes house in the Ancient World

The Shock Rifle is a puzzle tool rather than a damage weapon: it toggles the power nodes on the three blue pyramids in the Ancient World.

Later in the island you also pick up the Rusted Longhammer, Kintsugi Zweihander, Soldier's Shock Blade, Plasma Sword, Wave Gun and Heavy Rifle. The Rusted Longhammer sits behind the optional Grave Guardian in the cemetery beside Deimpo Mausoleum.

Throwing weapons and where to find them

Throwing weapons share three slots, fire from the off hand, never spend the Power meter, and refill their charges over time, so you never have to ration them.

Throwing weaponWhere to get it
Throwing DaggerDagger Belt on the small island off the starting beach
ChakramChest outside Obmuer Temple
Piercing NeedleChest just past the Sacred Cistern in Obmuer Temple
Occult KnifeChest in the Tower of Knowledge, 16 Ancient Coins from Umbada later
Throwing AxeDeimpo Mausoleum, 15 Ancient Coins from Umbada later
Grave KnifeChest near the middle of the Tower of Knowledge, fixed in place and unobtainable at launch
Acid DaggersYour basic throwing daggers, coated by the Acid Vial from the Necronomicon

What Umbada sells and when the shop opens

Umbada's Trading Outpost opens from any Crystal Monument once you beat the Shrine Guardian and hand over the Stone Duck Figurine. Each figurine you give her adds stock, and the Golden Duck Figurine from the Necronomicon is what unlocks the later weapons.

  • First stock: the Cestus, Hand Axe, Morning Star and Silver Needle, 20 Ancient Coins each.
  • Golden Duck stock: the Occult Warhammer at 30 Ancient Coins and the Vampiric Scimitar at 42.
  • After Dagoom: the Diamond Blade at 25 Ancient Coins and the Spiked Buckler at 33.
  • Extra throwing weapon charges, the Occult Knife and the Throwing Axe.

How do weapons change as you level them?

Weapons carry their own level, separate from your character, and every level adds 3% damage up to a 30% bonus. At level 10 most of them change into a different weapon with a new secondary attack: the Rusted Short Sword becomes Sipeha's Twisted Heart, the Rusted Spear becomes Jigeki's Serpent Thrust, and seven other rusted weapons follow the same pattern. The full evolution list, the exceptions and how weapon experience is earned covers every pairing.

The two swords that change how you play

Two weapons are worth keeping in the loadout for the whole game rather than for a single fight. The Pandora Blade hides behind an illusory wall in the crypt under the starting camp, and its secondary attack is a forward dash you can chain while falling, carrying you across gaps a plain jump cannot. The Holy Sword Endu is the traversal sword, one Wind Dash per Wind Gem, and its upgrade path ends at the True Holy Sword Akunra in the Temple of Puwema.